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 Section 8 
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RPG Team
RPG Team
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Joined: April 17th, 2007, 11:40 am
Posts: 4344
Location: Australia, waiting in the sun with my dragon, Aeraldi, for when we are needed
Gender: Guy
Affiliation: Shades
Dragon: Aelir
Post Section 8
Section 8 is a first person shooter (FPS), using the Unreal Engine. It makes the game really pretty, though the game-play is a little lacking.

The main story-line is straight forward, in that you are Chord (I'm not sure of the first name), who is a soldier in a special force called "Section 8". Dueing this story, you kill a bunch of enemies using the various types of guns and abilities. The enemies consist of Trooper, weak and not too powerful; Commando, Stronger type of Trooper; Armored, Men in walkers; and Tanks, quite obvious.

The gameplay is unique in that you are able to spawn in any location on the map and begin fighting almost instantly. Not to mention that you can customize your class to have any specialty, though it is quite limited.
That is probably the main part of the game, being able to customize your character to play how you choose. The problem with it is that is if you want to do anything particularly well, you need to specialize in it quite severely which limits you to the classes of medic/repairer which limited HP or damage or the assault type of class which has copious amounts of HP and damage.

It was a game that wasn't worth the amount of money I spent for it, though it was entertaining. Some might like it, but I do not.

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Kharsin


September 19th, 2009, 2:08 am Profile
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