elvenwitch_95
Wise DragonRider
Joined: December 8th, 2006, 12:11 am Posts: 1275 Location: Washington State, USA
Gender: Girl
Affiliation: Elves
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Anhandraa
Name: Anhandraa
Age: 51
Gender: Female
Skills: She is quick with the scimitar and dagger. She has a few general skills (animal handlings, listen, hide, escape artist, stealth, heal, etc.) and three special skills.
~ Shadow Spells – Because her race is descended form beings of Toril and the Plane of Shadow, she can cast a few shadow spells, which are minor for she is not a sorceress.
~ Shape Shift – Anhandraa can shape shift to a raven, eagle, or an owl. Because of this, she can be like them. Unless a creature has true sight, you can’t tell if she is the real creature or the shape shifted one…
~ Shadow Claws – These are potent when she is fighting hand to hand combat. They are claws that form around her hands and slash the enemy. If the enemy is weak, her claws magic will continue to harm them. But if the enemy is strong, they’ll just go regular damage to the powerful enemy.
Race: Gloaming
Hair: Her hair is short, and it is a blonde color. | For more details, see Character’s Physical Description… |
Eyes: Violet-gray… | For more details, see Character’s Physical Description… |
Home Village: Grimock, Underdark
Parents: She doesn’t know her parents… They were murdered before she got to know them…
Siblings: N/A
Character Personality: Anhandraa is curious, optimistic, and adventurous. She isn’t that wise or intelligent, but she is sometimes impatient to start adventures and sometimes naïve. She is honest, but not all of the time. She is suspicious towards strangers, other races, and surfacers but treats animals kindly. She respects dragons and other magical beasts but is hateful towards drow, well some drow, because of what happened to her mother. She is carefree and defensive of her friends and family. She grieves and hates, but she never let it get in the way of her life. She is crafty and has will power. Zarra taught her to do what is best for good and not be hateful towards those that did something that affected her, her friends, or allies. “Good creatures and outsiders are merciful and not ruthless killers like evil,” said Zarra when she taught Anhandraa when she was younger.
She likes to think of happy things and enjoy life while she can. She loves adventure, and exploring countries that she has never been to. She can get herself into trouble, but she thinks of it like it's happy. She is sometimes clumsy and forgetful and she has a short-attention span, but sometimes when she really likes something, she'll give it all she got into it, like studying dragons.
Character History: When Anhandraa was born in the depths of the Underdark, her mother and father were murdered by the evil drow (also known as the dark elves) of the Underdark. For a day was she left alone, with nobody to care for her until a friendly, young, drow woman came and saved her. The drow’s name was Zarra. She treated her with kindness, and taught her many things. She taught her from right to wrong and many other skills too.
After fifteen years of her life, Zarra taught her how to fight with a bow and the scimitar. After that, Zarra and Anhandraa journeyed to the surface world. There, they saw the great Dragoneye City and the forests. Anhandraa met a sea devil merchant named Glub-Glub. Glubby (that was his nickname then...) was kind enough to create Itri, and at that time, Anhandraa didn't know that it was named after a famous trog chieftain named Itri. Anhandraa was enthralled with the night sky, with the glittering stars and the large shining moon but she disliked the brightness of the sun.
For three years, Anhandraa lived with a druid and learned the druids’ magic and etc. Her mentor was a friendly druid that was wise and eerie. He cared for Anhandraa and taught her many things. He was happy. Anhandraa trusted him with all her life. Then she gained an intelligent animal companion named Rek'ãin. He was chatty and cunning. He was a great scout and a loyal friend. Then she left after her training was finished, but regretted leaving the rowan tree grove and Tilluos, her mentor.
She and her animal companion, Rek’ãin, which is a rather friendly raven, traveled back to the Underdark. They explored the realm, facing dangers and obstacles. Then they found Zarra again, seeing that she was badly wounded she told them about her life, and why she was considered a traitor to the drow race. {See Zarra Ilf'Lienna at Companions.}
After that, Anhandraa hated the drow except for the followers of Eilistraee, a good drow goddess. She despised Lolth and her followers and hated the Underdark. She often questioned herself about what was really her home. The surface or the Underdark? The forests or the caves? The light or the dark? Those were some of her questions. She was adventuring the Underdark, but is she going to quit her adventures and go back to the surface, or continue what she started? She simply continued what she started. She made peace with the deep gnomes and defeated a mindflayer caravan, with Zarra and Rek'ãin of course. Zarra was proud of her battle powers but warned her not to be arrogant and underestimate her enemy. They also encountered an old drow warlock that had a queer scimitar named Lunaistrix. Anhandraa was amazed at its minor abilities and persuaded the warlock to give the scimitar to her. And he did just that and then they never found him again, yet...
After her adventure in the Underdark, she went back to the surface and went back to her friendly mentor. But to her horror, she saw a grove that was burned to the ground and pillaged from its goods and virtues. When she went to the center to it, she saw her worst nightmare came true. Her beloved place was ruined because of an evil villain. But who wants to kill an friendly old gnomish druid? He was friendly... Why? She thought at the time. She never found his body and who killed him, but she is willing to get revenge on who done that awful deed of pure evil.
When she was thirty years old, she meet a feisty young halfling named Verna, a violent frenzied berserker named Beserka, a rather talented and funny wizard named Solomon, and the mysterious Evona Dragonheart. She never traveled with them again after the short week she spent with them. But she heard a lot of them in Dragoneye and how Verna was the most wanted in the Law district and about Verna's great adventures and heroic deeds that she did in her life. Then about the rumors about Evona and then she herd something about the siege of Tilluos' grove and what happened to him and his possessions. He was killed, but to Anhandraa's relief, the goods were not destroyed and were taken to the Druid Groves of the Great Forest of Avalia. But, the murderer was hidden in the cursed district of Evil. She may never get her revenge, but it might be possible that she does find the killer.
When she was forty, she went to Indrais'linor Jungle. She, Zarra, and Rek'ãin and met the trogs of Celior City. They were different from the other trogs. They were docile, not stinky but very clean and polite, and the most noble and powerful trogs that you'll find in Indrais'linor Jungle of Avalia. They welcomed them to their beautiful city and treated them with respect, and then Anhandraa found out that they were very intelligent creatures. She lived there for about ten years, studying the unique dragons with Zarra. Even though she didn't want to leave the wonderful place, she yearned for more adventure, so she left on a barge with a few trog merchants back to Dragoneye with Zarra and Rek'ãin. There, they left the port and went for adventure in unexplored countries that Zarra and Anhandraa never heard of.
Weapons: Anhandraa can only use weapons that her race and class use. She has two weapons presently, a scimitar and a bow.
~Lunaistrix - She has a luminescent weapon that is a light blue scimitar named Lunaistrix. Its virtues are to give off light when needed and shocks enemies when the blade hits them. Lunaistrix was given to her from an old warlock that had the weapon before she did. He wanted her to have it because he thought it might come handy to her.
~ Itri - And she uses a small bow that is keen, and has a few magical abilities. The abilities are to have unlimited lightning arrows, and to make Anhandraa’s dexterity better. Glub-Glub crafted it for her from rowan wood and named it Itri, which is the head trog chief from Celior City.
Likes: -The night sky of the surface – the ocean – magical beasts like dragons and griffins - the forest - storms – nature – good -
Dislikes: - evil – bright light – the Underdark – evil drow – blighters – loggers – tyrants -
Animal Companions: Rek’ãin
Rek’ãin is Anhandraa’s faithful companion that travels with her all of the time. He is a small raven with sleek feathers that shine in the sun and he is a great messenger and look out. He isn’t that great in battle, and is weak in melee combat.
-~-See bottom of bio for Zarra-~-
Character's Physical Description: ~Physical appearance - Anhandraa is about 2’8” tall and she has large, black, furry wings. She is willowy but short and she has pale and naturally luminescent skin which she can control how bright it can be. She has a few tattoos and her ears are pierced. Her eyes have slightly oval pupils, they look like cats eyes, and her eyes can also reflect light. Her eye color is a violet-gray color. Her hair is short and it is a blonde color. Also, her hair is soft and silky despite its rough looking appearance.
~Clothing - Her clothes are a dark brown color. Her clothing covers her abdomen, torso, and her legs. Her arms are left and thighs have no clothing covering them. She wears a few elegantly made bangles that were made out of mythral and have a few gemstones in them too. Her earrings are simple and wild appearance to them. Her clothing has a simple, but elegant appearance to them. She likes to wear light weight armor, but definitely not medium or heavy armor.
Dreams for the Future: To find the killer of Tilluos.
Reason for Dreams: To get revenge for the unlawful deed.
Alignment/side: She is on the side of good… But she has never heard of the Varden or of Alagaesia…
Zarra Ilf’Lienna
Zarra is the benevolent, righteous, and virtuous good drow companion of Anhandraa. She is the mighty paladin and priestess of Eilistraee, the Dancing Maiden. Zarra cared for Anhandraa when she was tiny baby, and watched her grow up. But Zarra is a rogue, for her House was destroyed by a rival House.
She then hated Lolth and even her own race for what had happened to her House, her family, and her betrothed. She mourned, and then she realized that it would be better if she was the paladin, the one who destroyed evil and protected innocents.
Zarra is about 4’6” and she has black skin. Her eyes are slanted and they are blood red in color. Her hair reaches her waist and it is white, not because of her age but that is her natural hair color.
She wears white and gray armor, which is a light chainmail. Her sword, Valor, is a rapier and it is holy. It is white and has moonstones decorating the hilt of her sword. The sword is covered in Fearie fire that is a white color (fearie fire doesn’t harm enemies, just covers them in a flames that light enemies up and make them visible so archers can aim at the enemy better.)
_________________ ~Verna~Anhandraa~
“… best of luck, avoid roasted cabbage, don’t eat earwax, and look on the bright side of life!” – Angela, Eldest
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